{
  "schemaVersion": 1,
  "gameBuild": "25677108",
  "armor": [
    {
      "id": "Id.Item.GhillieArmor",
      "name": "Ghillie Suit",
      "slot": "Armor",
      "damageContext": "Armor.Ghillie",
      "coveredLocations": [],
      "stages": [],
      "modifiers": [
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 0.8
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.LeanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.UnleanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        }
      ]
    },
    {
      "id": "Id.Item.GhillieArmor.Dead",
      "name": "Ghillie Suit (Dead)",
      "slot": "Armor",
      "damageContext": "Armor.Ghillie",
      "coveredLocations": [],
      "stages": [],
      "modifiers": [
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 0.8
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.LeanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.UnleanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        }
      ]
    },
    {
      "id": "Id.Item.GhillieHelmet",
      "name": "Ghillie Headwear",
      "slot": "Helmet",
      "damageContext": "Helmet.Ghillie",
      "coveredLocations": [],
      "stages": [],
      "modifiers": [
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 0.8
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.LeanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.UnleanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        }
      ]
    },
    {
      "id": "Id.Item.GhillieHelmet.Dead",
      "name": "Ghillie Headwear (Dead)",
      "slot": "Helmet",
      "damageContext": "Helmet.Ghillie",
      "coveredLocations": [],
      "stages": [],
      "modifiers": [
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 0.8
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.LeanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.UnleanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        }
      ]
    },
    {
      "id": "Id.Item.HeavyArmor",
      "name": "Level 3 Armor",
      "slot": "Armor",
      "damageContext": "Armor.Heavy",
      "coveredLocations": [
        "Torso.Lower",
        "Torso.Middle",
        "Torso.Upper"
      ],
      "durability": 250,
      "stages": [
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 100
        },
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 90
        },
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 80
        },
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 60
        }
      ],
      "modifiers": []
    },
    {
      "id": "Id.Item.HeavyHelmet",
      "name": "Level 3 Helmet",
      "slot": "Helmet",
      "damageContext": "Helmet.Heavy",
      "coveredLocations": [
        "Head",
        "Neck"
      ],
      "durability": 180,
      "stages": [
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 100
        },
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 90
        },
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 80
        },
        {
          "damageReduction": 55,
          "thickness": 1,
          "density": 60
        }
      ],
      "modifiers": []
    },
    {
      "id": "Id.Item.LightArmor",
      "name": "Level 1 Armor",
      "slot": "Armor",
      "damageContext": "Armor.Light",
      "coveredLocations": [
        "Torso.Lower",
        "Torso.Middle",
        "Torso.Upper"
      ],
      "durability": 200,
      "stages": [
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 50
        },
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 40
        },
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 30
        },
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 20
        }
      ],
      "modifiers": []
    },
    {
      "id": "Id.Item.LightHelmet",
      "name": "Level 1 Helmet",
      "slot": "Helmet",
      "damageContext": "Helmet.Light",
      "coveredLocations": [
        "Head"
      ],
      "durability": 80,
      "stages": [
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 50
        },
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 40
        },
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 30
        },
        {
          "damageReduction": 30,
          "thickness": 0.5,
          "density": 20
        }
      ],
      "modifiers": []
    },
    {
      "id": "Id.Item.MediumArmor",
      "name": "Level 2 Armor",
      "slot": "Armor",
      "damageContext": "Armor.Medium",
      "coveredLocations": [
        "Torso.Lower",
        "Torso.Middle",
        "Torso.Upper"
      ],
      "durability": 220,
      "stages": [
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 60
        },
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 50
        },
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 40
        },
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 30
        }
      ],
      "modifiers": []
    },
    {
      "id": "Id.Item.MediumHelmet",
      "name": "Level 2 Helmet",
      "slot": "Helmet",
      "damageContext": "Helmet.Medium",
      "coveredLocations": [
        "Head"
      ],
      "durability": 100,
      "stages": [
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 60
        },
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 50
        },
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 40
        },
        {
          "damageReduction": 40,
          "thickness": 0.7,
          "density": 30
        }
      ],
      "modifiers": []
    },
    {
      "id": "Id.Item.SuperHeavyArmor",
      "name": "Level 4 Armor",
      "slot": "Armor",
      "damageContext": "Armor.SuperHeavy",
      "coveredLocations": [
        "Torso.Lower",
        "Torso.Middle",
        "Torso.Upper",
        "Pelvis",
        "Arm.Upper"
      ],
      "durability": 300,
      "stages": [
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 130
        },
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 120
        },
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 110
        },
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 100
        }
      ],
      "modifiers": []
    },
    {
      "id": "Id.Item.SuperHeavyHelmet",
      "name": "Level 4 Helmet",
      "slot": "Helmet",
      "damageContext": "Helmet.SuperHeavy",
      "coveredLocations": [
        "Head",
        "Neck"
      ],
      "durability": 200,
      "stages": [
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 130
        },
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 120
        },
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 110
        },
        {
          "damageReduction": 65,
          "thickness": 1.5,
          "density": 100
        }
      ],
      "modifiers": []
    }
  ],
  "weightClasses": [
    {
      "name": "Lightest",
      "minWeightKg": 0,
      "modifiers": []
    },
    {
      "name": "Light",
      "minWeightKg": 10,
      "modifiers": [
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.95
        },
        {
          "attribute": "Character.Weight",
          "op": "add",
          "value": 1
        },
        {
          "attribute": "Movement.StaminaRegenPerSecondMultiplier",
          "op": "multiplyCompound",
          "value": 0.85
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiply",
          "value": 1.02
        },
        {
          "attribute": "Character.AimSwaySpeedMultiplier",
          "op": "multiply",
          "value": 1.05
        },
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.05
        }
      ]
    },
    {
      "name": "Medium",
      "minWeightKg": 17,
      "modifiers": [
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.875
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.9
        },
        {
          "attribute": "Character.Weight",
          "op": "add",
          "value": 2
        },
        {
          "attribute": "Movement.StaminaRegenPerSecondMultiplier",
          "op": "multiplyCompound",
          "value": 0.65
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiply",
          "value": 1.085
        },
        {
          "attribute": "Character.AimSwaySpeedMultiplier",
          "op": "multiply",
          "value": 1.1
        },
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.06
        },
        {
          "attribute": "Character.WeaponSway.RotationStabilizationMultiplier",
          "op": "multiply",
          "value": 1.3
        }
      ]
    },
    {
      "name": "Heavy",
      "minWeightKg": 27,
      "modifiers": [
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.8
        },
        {
          "attribute": "Movement.LeanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.5
        },
        {
          "attribute": "Movement.UnleanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.5
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.85
        },
        {
          "attribute": "Character.Weight",
          "op": "add",
          "value": 3
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiply",
          "value": 1.175
        },
        {
          "attribute": "Character.AimSwaySpeedMultiplier",
          "op": "multiply",
          "value": 1.2
        },
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.15
        },
        {
          "attribute": "Character.WeaponSway.RotationStabilizationMultiplier",
          "op": "multiply",
          "value": 1.5
        }
      ]
    },
    {
      "name": "SuperHeavy",
      "minWeightKg": 40,
      "modifiers": [
        {
          "attribute": "Movement.MaxSpeedMultiplier",
          "op": "multiplyCompound",
          "value": 0.8
        },
        {
          "attribute": "Movement.LeanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.5
        },
        {
          "attribute": "Movement.UnleanTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.5
        },
        {
          "attribute": "Movement.JumpVelocityMultiplier",
          "op": "multiplyCompound",
          "value": 0.65
        },
        {
          "attribute": "Character.Weight",
          "op": "add",
          "value": 4
        },
        {
          "attribute": "Character.AimSwayScaleMultiplier",
          "op": "multiply",
          "value": 1.2
        },
        {
          "attribute": "Character.AimSwaySpeedMultiplier",
          "op": "multiply",
          "value": 1.25
        },
        {
          "attribute": "Character.AdsTimeMultiplier",
          "op": "multiplyCompound",
          "value": 1.17
        },
        {
          "attribute": "Character.WeaponSway.RotationStabilizationMultiplier",
          "op": "multiply",
          "value": 1.7
        }
      ]
    }
  ]
}
